How do you arm Archimedes 2?

How do you arm Archimedes 2?

Before Archimedes II can be utilized, it must be activated by choosing to divert the power of HELIOS One to it at the end of the That Lucky Old Sun quest. Additionally, 24 hours are required to charge the solar arrays to full power.

What happens if I arm Archimedes?

If the player character chooses to arm Archimedes I, the orbital strike may not activate and all NCR soldiers within the base will become hostile. Arcade Gannon will still leave the player character.

Who is better NCR or legion?

From a fully practical standpoint, the Legion seems to be better than the NCR. From a moral and ethical standpoint though, the NCR would seem to be better. Of course, I think the best of both worlds (for New Vegas at least) comes from House.

Are the Great Khans evil?

By 2281, the Great Khans have been reduced to making and selling drugs for the Fiends and others, and are less violent than ever, though still very hostile to the NCR. By this point they are no longer truly evil and can be considered neutral.

Where do you find Archimedes II in Fallout New Vegas?

Archimedes II is an energy-based artillery weapon in Fallout: New Vegas. See also: Euclid’s C-Finder. Before Archimedes II can be used, it must be activated by choosing to divert the power of HELIOS One to it at the end of the That Lucky Old Sun quest.

Where do you find Archimedes in Team Fortress 2?

Ve did it, Kamerad! Archimedes is a cosmetic item for the Medic. It is the Medic’s pet white dove, as seen in Meet the Medic, who sits on the Medic’s right shoulder and wobbles around with his movements.

Where was the Archimedes 2 artillery satellite built?

Archimedes II is an energy-based artillery satellite built by Poseidon Energy at HELIOS One in Nevada.

What kind of weapon does Archimedes 1 have?

Archimedes I, a related weapon that acts as a security system for HELIOS One.